Concept Artist/ Illustrator/Graphic Designer
Nick Callow is a creative and ever adapting artist with a mindset that allows him to bring new and interesting concepts to the table. Armed with a pencil and a stylus, he is always pushing to exceed to the next level. He has taken the lead in many projects, and had major roles in determining project direction and style. His most recent venture includes technical game work done at Dead Panic Studios for Orcs Must Die: Unchained. More recently he is improving his concept art/illustration portfolio, and seeks his next venture into game development.
Frank met Callow while they both were trying to memorize multiplication tables and understand the difference between their, there, and they're. Over the years they've kept touch and Nick has been a part of many of their independent films. He has done story boards, advising on story plot, and has provided comic relief on every set, meeting, and social gathering.